Read the land
Timber grows in dark woodland, stone in high country, and iron below mountain crags.
A shared frontier of timber, iron, and ambition
Return to the same unwritten coast, or found a new settlement beside the existing frontier. Your works continue while you are away.
An original browser-born settlement game inspired by the classics of the genre.
Charting the coastline…
Garrison administration
New companies start at tier 1. Supplied Barracks train garrison companies through tier 5. Control auto-fill, training targets, and daily recruitment spending here.
Automatic garrison target by distance to nearest enemy
A short field guide
Timber grows in dark woodland, stone in high country, and iron below mountain crags.
Choose a plan on open land. The plot becomes a construction site, not a finished building.
Sawyers make planks, quarries cut stone, and carriers haul them from your hall to the site. Watch for the road and flag connection. A Gopher Farm can breed reusable gophers that carry six times a person's load.
Farms feed mills, mills feed bakeries, forests feed sawmills, and mines feed the smelters and toolworks. Connect every link with roads. Global trade requires a completed Trading Post: goods move there before sale, and purchases travel from there to the Headquarters.
Recruit every company at tier 1, then supply Barracks with beer and bread to train them through tier 5. Archers fire from 3 tiles but are vulnerable if enemies reach melee range. Watchtower Archers shoot from cover, while Border Fort Archers and Catapults launch arrows or stones; other garrisons sortie and fight in front of their building. Wall cover needs two attackers per Watchtower defender and three per Border Fort defender. A Well supplies water, a Brewery turns water and wheat into beer, and trained companies return to replace weaker garrison troops. Catapults can also bombard buildings within 4 tiles.
Build a Harbor on dry owned ground within two tiles of charted open water, then launch a transport ship. Select land companies and right-click the Harbor to board; then select the ship and right-click a distant shore to sail and disembark.